Mind Melt-Mind Melt gives the following passive effects: “Power Damage ability attacks have a 10% chance to inflict a Critical hit.” and can be unlocked by spending 1 Upgrade Points. Perks act as passive abilities that increase your combat capabilities.
Nocturnal-Nocturnal gives the following passive effects: “You have +10 intellect Attribute at Night.” and can be unlocked by spending 1 Upgrade Points.
Megamind-Megamind gives the following passive effects: “Your Ki-Energy Regen is increased by 20%” and can be unlocked by spending None Upgrade Points. Megamind – Your Ki-Energy Regen is increased by 20% It will make you throw the ball in the direction you are facing, inflicting damage to the enemy you hit. Spark Ball – To shoot a Spark Ball, press down the input you have bount the ability to. They’re usually outcasts on the fringe of society. Psi-Freaks are experimenting with psionic powers and mutations. In conclusion best for duel wielding pistols. Perks act as passive abilities that increase your combat capabilities.īrutality-Brutality gives the following passive effects: “Critical Damage from Ranged Attacks is increased with 10%” and can be unlocked by spending 2 Upgrade Points. Shock-Shock gives the following passive effects: “Shotgun hits have a 5% chance to Stun a small enemy per hit inflicted.” and can be unlocked by spending 2 Upgrade Points. Perks act as passive abilities that increase your combat capabilities.Īdrenaline-Adrenaline gives the following passive effects: Your Health Regen is increased by 40% while in combat.” and can be unlocked by spending 3 Upgrade Point and to be level 7. Stimulus-Stimulus gives the following passive effects: “Your Armor and damage from Melee attacks is increased by 20% when your Health drops below 20%” and can be unlocked by spending 1 Upgrade Points. Fury-Fury gives the following passive effects: “Ranged weapon attacks inflict 10% more damage to the target.” and can be unlocked by spending None Upgrade Points.